The Fallen are forced into action to protect Celeste, the last remaining member of the Brennan bloodline after her father, Lord Brennan, was reported killed in a skirmish north-west of Lance Point. Fearing an overpowering orcish attack, a small group of the Fallen head out with Pip and Celeste to the south-east, following the edge of the Fogland Marsh to make a wide circuit to Newcastle Hold. The remaining Fallen stay behind to guard the town and verify the fate of Lord Brennan while the rest of the townsfolk fled south.
Celeste Brennan was whisked away from her home by her mentor Pip and her ever present bodyguard Grumpy with two other townsfolk, after finding out her father, Lord Brennan, had been killed by orcs. The rider had delivered the message, along with his arrow riddled body, to the center of town. Now she has been attacked and seen men killed right next to her, as well as discovering there’s more to these townsfolk, even her life long bodyguard, then meets the eye.
Kragg proved to be more then just a blacksmith and carpenter, annihilating his foes with flail and spiked shield.
Seaian Joysword used his knowledge of the marsh to guide the party away from Lance Point. His verbal sparring is nearly as good as his actual swordplay.
Pip Fleetfoot is finally on a grand adventure, though it didn’t start out quite as well as it could have, and his bardic talents proved quite useful.
Grumpy seemed to be in his element, cleaving through the enemy with is mighty sword. Who knows how the tension between he and Pip will play out.